AI Insights · Timothy · April 2022
Top 5 Golf Games on Android in Qatar - Q1 2022
Discover the performance trends of the top 5 golf games on the Android platform in Qatar for the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 golf games on the Android platform in Qatar exhibited varied performance trends. Here's a closer look at each game's metrics, sourced from Sensor Tower.
Golf Rival - Multiplayer Game from Zynga showed a mixed performance in Q1 2022. Weekly revenue fluctuated, peaking at approximately $569 in the last week of February. Downloads saw a slight decline towards the mid-quarter, with a low of 27 in the week of February 14, before slightly recovering to 43 by the end of March. Active users started at 153 and saw a decline, reaching a low of 110 in mid-March, before slightly increasing to 131 by the end of the quarter.
Golf Clash - Golfing Simulator by Electronic Arts experienced varied weekly revenue, with significant peaks and troughs, ending the quarter with $279 in the last week of March. Downloads remained relatively stable, with minor fluctuations, peaking at 25 in the week of January 10 and February 21. Active users showed a slight decline from 138 at the start of the quarter to 139 by the end.
WGT Golf from WGT had a lower revenue performance throughout the quarter, peaking at $94 in the week of January 10. Downloads saw a significant drop from 93 in the last week of December to just 2 in the week of March 21. Active users also declined from 258 at the beginning of the quarter to 104 by the end of March.
Ultimate Golf! by Miniclip.com showed a steady increase in weekly revenue, peaking at $50 in the final week of March. Downloads had a peak of 85 in the last week of December, followed by a decline and some fluctuations, ending with 31 in the last week of March. Active users started strong at 507 but saw a gradual decline, stabilizing around 393 by the end of the quarter.
Fairway Solitaire - Card Game from Big Fish Games did not show any significant activity in terms of downloads or active users throughout the first quarter of 2022. Revenue peaked at $55 in the week of January 3, but no further revenue was recorded past mid-February.
For more detailed insights into app performance, visit Sensor Tower.